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Screenshot 2026-03-21 175943_edited.jpg

SNAKE

FEB 2026

[ Unity, Procreate ]

This project reinterprets the classic Snake game through a modified gameplay system and visual approach. While retaining the core mechanics of growth and navigation, the game introduces altered controls and unpredictable fruit behaviors that reshape player strategy and pacing. The result is a familiar structure with a shifted experience, where control, anticipation, and adaptation become central to gameplay.

Use the arrow keys to guide the snake through the grid, avoiding collisions with walls and itself. Each fruit makes the snake grow longer, narrowing the space and increasing the difficulty. Only one fruit appears at a time, and its behavior may be unpredictable. Stay alert, adapt quickly, and survive as long as possible to beat your best length.

 

Different fruits affect the snake in unique ways:
- Red fruit restores normal movement direction.
- Yellow fruit reverses the snake’s controls.
- Green fruit moves unpredictably within the scene, making it harder to catch.

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